Physics { //velocity according hunting position and walk/run toggle, in km/h Velocity[STAND][RUN] = 200; Velocity[STAND][WALK] = 30; Velocity[CROUCH][RUN] = 100; Velocity[CROUCH][WALK] = 15; Velocity[PRONE][RUN] = 80; Velocity[PRONE][WALK] = 8; //eyes height according hunting position, in meters (camera position in 1st person view) EyesHeight[STAND] = 1.7; EyesHeight[CROUCH] = 1.45; EyesHeight[PRONE] = 0.6; //body vars Acceleration = 10; Friction = 6; //centimeters HeightAdjust = -2.5; }